Bloodline Pretender

Changeling (This card is every creature type.)
As Bloodline Pretender enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.

Sphere of Safety

Creatures can’t attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

Arclight Phoenix

Flying, haste
At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Rakdos Firewheeler

When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.

Drudge Beetle

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)

Arclight Phoenix

Flying, haste
At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Arclight Phoenix

Flying, haste
At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Homing Lightning

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Kheru Spellsnatcher

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Falkenrath Noble

Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Queen’s Bay Paladin

Whenever Queen’s Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Queen’s Bay Paladin

Whenever Queen’s Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Volatile Wanderglyph

Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.

Zegana, Utopian Speaker

When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.

Queen’s Bay Paladin

Whenever Queen’s Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Swooping Pteranodon

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

Queen’s Bay Paladin

Whenever Queen’s Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Swooping Pteranodon

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

Atraxi Warden

Flying
When Atraxi Warden enters, exile up to one target tapped creature.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Atraxi Warden

Flying
When Atraxi Warden enters, exile up to one target tapped creature.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)