Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
Artista: Stephen Stark
Shao Jun
Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can’t be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can’t be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can’t be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can’t be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Unauthorized Exit
Return target nonland permanent to its owner’s hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Foreboding Ruins
As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters tapped.
: Add
or
.
Foreboding Ruins
As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters tapped.
: Add
or
.
Two Streams Facility
Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall.
Each player who last chose green anchor may play an additional land during each of their turns.
Creatures controlled by players who last chose red waterfall get +2/+0 and have haste.
Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
Foreboding Ruins
As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters tapped.
: Add
or
.
Foreboding Ruins
As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters tapped.
: Add
or
.
Karakas
: Add
.
: Return target legendary creature to its owner’s hand.
Minamo, School at Water’s Edge
: Add
.
,
: Untap target legendary permanent.
Rejuvenating Springs
Rejuvenating Springs enters tapped unless you have two or more opponents.
: Add
or
.
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can’t attack.
Minamo, School at Water’s Edge
: Add
.
,
: Untap target legendary permanent.
Karakas
: Add
.
: Return target legendary creature to its owner’s hand.
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can’t attack.
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can’t attack.
Karakas
: Add
.
: Return target legendary creature to its owner’s hand.
Minamo, School at Water’s Edge
: Add
.
,
: Untap target legendary permanent.