Sickle Dancer

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Everflowing Chalice

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

Renewed Faith

You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.

Vampire Lacerator

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Luminous Bonds

Enchant creature
Enchanted creature can’t attack or block.

Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.

Monastery Swiftspear

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Nevinyrral’s Disk

Nevinyrral’s Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.

Chaos Maw

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

Chaos Maw

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

Riddleform

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

What’s Yours Is Now Mine

When you set this scheme in motion, gain control of target creature an opponent controls and untap it.

Soul Ransom

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

My Laughter Echoes

(An ongoing scheme remains face up until it’s abandoned.)
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.

Slave of Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Angelic Arbiter

Flying
Each opponent who cast a spell this turn can’t attack with creatures.
Each opponent who attacked with a creature this turn can’t cast spells.

Enigma Drake

Flying
Enigma Drake’s power is equal to the number of instant and sorcery cards in your graveyard.

Soul-Scar Mage

Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Soul-Scar Mage

Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Forsake the Worldly

Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

Liliana of the Veil

+1: Each player discards a card.
−2: Target player sacrifices a creature.
−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Soul Ransom

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only any opponent may activate this ability.