Nevinyrral’s Disk

Nevinyrral’s Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

Squirrel Sanctuary

When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner’s hand.

Dramatic Finale

Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Dramatic Finale

Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Dramatic Finale

Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Dramatic Finale

Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Guiding Voice

Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Dramatic Finale

Creature tokens you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Everflowing Chalice

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

Monastery Swiftspear

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Collected Conjuring

Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Nevinyrral’s Disk

Nevinyrral’s Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you’ve drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it’s attacking.)

Nevinyrral’s Disk

Nevinyrral’s Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

Nevinyrral’s Disk

Nevinyrral’s Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

Patron of the Valiant

Flying
When Patron of the Valiant enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Admonition Angel

Flying
Landfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners’ control.

Everflowing Chalice

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

Enigma Drake

Flying
Enigma Drake’s power is equal to the number of instant and sorcery cards in your graveyard.

Inescapable Blaze

This spell can’t be countered.
Inescapable Blaze deals 6 damage to any target.

Forsake the Worldly

Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

Soul-Scar Mage

Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Riddleform

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Everflowing Chalice

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.