Luminous Bonds

Enchant creature
Enchanted creature can’t attack or block.

Brightling

: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner’s hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.

Sickle Dancer

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Everflowing Chalice

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

Spellweaver Duo

Assist (Another player can pay up to of this spell’s cost.)
When Spellweaver Duo enters, you may return target tapped creature to its owner’s hand.

Damia, Sage of Stone

Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Vampire Lacerator

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Renewed Faith

You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.

Luminous Bonds

Enchant creature
Enchanted creature can’t attack or block.

Monastery Swiftspear

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.

Nevinyrral’s Disk

Nevinyrral’s Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.

Chaos Maw

When Chaos Maw enters, it deals 3 damage to each other creature.

Chaos Maw

When Chaos Maw enters, it deals 3 damage to each other creature.

Riddleform

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

My Laughter Echoes

(An ongoing scheme remains face up until it’s abandoned.)
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.

Slave of Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

What’s Yours Is Now Mine

When you set this scheme in motion, gain control of target creature an opponent controls and untap it.

Soul Ransom

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom’s controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

Angelic Arbiter

Flying
Each opponent who cast a spell this turn can’t attack with creatures.
Each opponent who attacked with a creature this turn can’t cast spells.