Majestic Auricorn

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.

Cloudpiercer

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach
Whenever this creature mutates, you may discard a card. If you do, draw a card.

Huntmaster Liger

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.

Insatiable Hemophage

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

Cavern Whisperer

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace (This creature can’t be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

Hunting Wilds

Kicker (You may pay an additional as you cast this spell.)
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Disperse

Return target nonland permanent to its owner’s hand.

Cruel Edict

Target opponent sacrifices a creature of their choice.

Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Disperse

Return target nonland permanent to its owner’s hand.

Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Merrow Commerce

At the beginning of your end step, untap all Merfolk you control.

Protective Bubble

Enchant creature
Enchanted creature can’t be blocked and has shroud. (It can’t be the target of spells or abilities.)

Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.