Satyr Wayfinder

When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Flamekin Harbinger

When Flamekin Harbinger enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Slaughter-Priest of Mogis

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

Warden of the Chained

Trample
Warden of the Chained can’t attack unless you control another creature with power 4 or greater.

Dreamshaper Shaman

At the beginning of your end step, you may pay and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Rhys the Redeemed

, : Create a 1/1 green and white Elf Warrior creature token.
, : For each creature token you control, create a token that’s a copy of that creature.

Fauna Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Ember Weaver

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Knollspine Dragon

Flying
When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Lightform

When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Enchanted creature has flying and lifelink.

Jeering Homunculus

When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Hanweir Lancer

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Rhys the Redeemed

, : Create a 1/1 green and white Elf Warrior creature token.
, : For each creature token you control, create a token that’s a copy of that creature.

Arrow Storm

Arrow Storm deals 4 damage to any target.
Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can’t be prevented.

Abzan Guide

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Crowned Ceratok

Trample
Each creature you control with a +1/+1 counter on it has trample.

Ranger’s Guile

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

Ambassador Oak

When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.