Head Banger

Whenever you crank Head Banger, target creature must be blocked this turn if able.

Goblin Slingshot

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.

Targeting Rocket

Whenever you crank Targeting Rocket, target creature blocks this turn if able.

Rampaging Baloths

Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Crowned Ceratok

Trample
Each creature you control with a +1/+1 counter on it has trample.

Goblin Goon

Goblin Goon can’t attack unless you control more creatures than defending player.
Goblin Goon can’t block unless you control more creatures than attacking player.

Ember Hauler

, Sacrifice Ember Hauler: It deals 2 damage to any target.

Wily Goblin

When Wily Goblin enters, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Rowdy Crew

Trample
When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Rowdy Crew

Trample
When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Behemoth Sledge

Equipped creature gets +2/+2 and has trample and lifelink.
Equip

Precinct Captain

First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

Prognostic Sphinx

Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.

Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Rampaging Baloths

Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.