Vigilance
,
: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Artista: Steve Prescott
Runed Halo
As Runed Halo enters, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Goblin Goon
Goblin Goon can’t attack unless you control more creatures than defending player.
Goblin Goon can’t block unless you control more creatures than attacking player.
Feral Hydra
Feral Hydra enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
Reckless Scholar
: Target player draws a card, then discards a card.
Dragonlord’s Servant
Dragon spells you cast cost less to cast.
Ambassador Oak
When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
Affectionate Indrik
When this creature enters, you may have it fight target creature you don’t control. (Each deals damage equal to its power to the other.)
Ghoulraiser
When Ghoulraiser enters, return a Zombie card at random from your graveyard to your hand.
Runed Halo
As Runed Halo enters, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Runed Halo
As Runed Halo enters, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Runed Halo
As Runed Halo enters, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Runed Halo
As Runed Halo enters, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Ranger’s Guile
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Body Double
You may have Body Double enter as a copy of any creature card in a graveyard.
Frondland Felidar
Vigilance
Creatures you control with vigilance have “,
: Tap target creature.”
Frondland Felidar
Vigilance
Creatures you control with vigilance have “,
: Tap target creature.”
Frondland Felidar
Vigilance
Creatures you control with vigilance have “,
: Tap target creature.”
Frondland Felidar
Vigilance
Creatures you control with vigilance have “,
: Tap target creature.”
Frondland Felidar
Vigilance
Creatures you control with vigilance have “,
: Tap target creature.”
Vigilante Justice
Whenever a Human you control enters, Vigilante Justice deals 1 damage to any target.
Beast
Shriekmaw
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters.)
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.