Hard Hat Area

Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Boomflinger

Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.

Thud-for-Duds

Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.

Gift Horse

Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Rampaging Baloths

Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Crowned Ceratok

Trample
Each creature you control with a +1/+1 counter on it has trample.

Goblin Goon

Goblin Goon can’t attack unless you control more creatures than defending player.
Goblin Goon can’t block unless you control more creatures than attacking player.

Ember Hauler

, Sacrifice Ember Hauler: It deals 2 damage to any target.

Rowdy Crew

Trample
When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Wily Goblin

When Wily Goblin enters, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Rowdy Crew

Trample
When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Behemoth Sledge

Equipped creature gets +2/+2 and has trample and lifelink.
Equip

Rampaging Baloths

Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Precinct Captain

First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

Prognostic Sphinx

Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.

Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.