Rampaging Baloths

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Rampaging Baloths

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Flamekin Harbinger

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Berserk

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Rhox Pikemaster

First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.

Stun Sniper

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

Enlisted Wurm

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Behemoth Sledge

Equipped creature gets +2/+2 and has trample and lifelink.
Equip

Meglonoth

Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature’s controller equal to Meglonoth’s power.

Nacatl Hunt-Pride

Vigilance
, : Target creature can’t block this turn.
, : Target creature blocks this turn if able.

Ember Weaver

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Might of Alara

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Incinerate

Incinerate deals 3 damage to any target. A creature dealt damage this way can’t be regenerated this turn.

Resounding Roar

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

Titanic Ultimatum

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Mighty Emergence

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Feral Hydra

Feral Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

Heartlash Cinder

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Belligerent Hatchling

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.