Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.
Artista: Steve Prescott
Grasping Scoundrel
Grasping Scoundrel gets +1/+0 as long as it’s attacking.
Abzan Guide
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Rhys the Redeemed
, : Create a 1/1 green and white Elf Warrior creature token.
, : For each creature token you control, create a token that’s a copy of that creature.
Crowned Ceratok
Trample
Each creature you control with a +1/+1 counter on it has trample.
Ranger’s Guile
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Ambassador Oak
When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Contradict
Counter target spell.
Draw a card.
Battle Rampart
Defender
: Target creature gains haste until end of turn.
Shriekmaw
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Affectionate Indrik
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don’t control. (Each deals damage equal to its power to the other.)
Warteye Witch
Whenever Warteye Witch or another creature you control dies, scry 1.
Ember Weaver
Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Chainer, Nightmare Adept
Discard a card: You may cast a creature spell from your graveyard this turn. Activate this ability only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn’t cast it from your hand, it gains haste until your next turn.
Rampaging Baloths
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
Beast
Ember Hauler
, Sacrifice Ember Hauler: It deals 2 damage to any target.
Zephyr Charge
: Target creature gains flying until end of turn.
Warteye Witch
Whenever Warteye Witch or another creature you control dies, scry 1.
Warteye Witch // Warteye Witch
Raging Kronch
Raging Kronch can’t attack alone.
Kronch Wrangler
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
Fauna Shaman
, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Runed Halo
As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen card name. (You can’t be targeted, dealt damage, or enchanted by anything with that name.)
Shriekmaw
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)