Abzan Falconer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

Citadel Siege

As Citadel Siege enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.

Herald of the Fair

When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn.

Demolish

Destroy target artifact or land.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip

Citanul Woodreaders

Kicker (You may pay an additional as you cast this spell.)
When Citanul Woodreaders enters, if it was kicked, draw two cards.

Evolving Wilds

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Bonds of Quicksilver

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.

Exotic Orchard

: Add one mana of any color that a land an opponent controls could produce.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Fervent Cathar

Haste
When Fervent Cathar enters, target creature can’t block this turn.

From Under the Floorboards

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell’s madness cost was paid, instead create X of those tokens and you gain X life.

From Under the Floorboards

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell’s madness cost was paid, instead create X of those tokens and you gain X life.

Fevered Visions

At the beginning of each player’s end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Fevered Visions

At the beginning of each player’s end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Invasive Surgery

Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell’s controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

Gravecrawler

This creature can’t block.
You may cast this card from your graveyard as long as you control a Zombie.

Gladehart Cavalry

When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Goblin Dark-Dwellers

Menace (This creature can’t be blocked except by two or more creatures.)
When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Tyrant of Valakut

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.

Goblin Dark-Dwellers

Menace (This creature can’t be blocked except by two or more creatures.)
When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Gladehart Cavalry

When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Ankle Shanker

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Great Oak Guardian

Flash (You may cast this spell any time you could cast an instant.)
Reach
When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them.