Outlast (
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Artista: Steven Belledin
Citadel Siege
As Citadel Siege enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Mikaeus, the Lunarch
Mikaeus, the Lunarch enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Mikaeus.
, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Goblin Dark-Dwellers
Menace (This creature can’t be blocked except by two or more creatures.)
When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Abzan Falconer
Outlast (
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Lightning Spear
Equipped creature gets +1/+0 and has trample.
, Sacrifice Lightning Spear: It deals 3 damage to any target.
Equip
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
First Sliver’s Chosen
Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Ichor Wellspring
When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card.
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Oswald Fiddlebender
Magical Tinkering — ,
, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact’s mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Oswald Fiddlebender
Magical Tinkering — ,
, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact’s mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Oswald Fiddlebender
Magical Tinkering — ,
, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact’s mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Oswald Fiddlebender
Magical Tinkering — ,
, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact’s mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Chance Encounter
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Yusri, Fortune’s Flame
Flying
Whenever Yusri, Fortune’s Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Food
,
, Sacrifice this token: You gain 3 life.
Lightning Spear
Equipped creature gets +1/+0 and has trample.
, Sacrifice Lightning Spear: It deals 3 damage to any target.
Equip
Yusri, Fortune’s Flame
Flying
Whenever Yusri, Fortune’s Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Ichor Wellspring
When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card.
Yusri, Fortune’s Flame
Flying
Whenever Yusri, Fortune’s Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Leonin Lightscribe
Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.