Waiting in the Weeds

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Meditate

Draw four cards. You skip your next turn.

Meditate

Draw four cards. You skip your next turn.

Jackal Pup

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Meditate

Draw four cards. You skip your next turn.

Ancient Runes

At the beginning of each player’s upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.

Darkling Stalker

: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.

Jackal Pup

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Thalakos Dreamsower

Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap Thalakos Dreamsower during your untap step.
Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn’t untap during its controller’s untap step for as long as Thalakos Dreamsower remains tapped.

Wind Dancer

Flying
: Target creature gains flying until end of turn.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Wyluli Wolf

: Target creature gets +1/+1 until end of turn.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Waiting in the Weeds

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Wellspring

Enchant land
When Wellspring enters, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.