Elvish Bard

All creatures able to block Elvish Bard do so.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Veldrane of Sengir

: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)

Willow Priestess

: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.

Faerie Noble

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

Reveka, Wizard Savant

: Reveka, Wizard Savant deals 2 damage to any target and doesn’t untap during your next untap step.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Transmutation

Switch target creature’s power and toughness until end of turn.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Magnetic Mountain

Blue creatures don’t untap during their controllers’ untap steps.
At the beginning of each player’s upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

Whirling Dervish

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Magnetic Mountain

Blue creatures don’t untap during their controllers’ untap steps.
At the beginning of each player’s upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

Vodalian Mage

, : Counter target spell unless its controller pays .

Combat Medic

: Prevent the next 1 damage that would be dealt to any target this turn.