Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
Artista: Suzanne Helmigh
Double Major
Copy target creature spell you control, except it isn’t legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
Fearless Halberdier
Silhana Wayfinder
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Hardy Veteran
As long as it’s your turn, Hardy Veteran gets +0/+2.
Outlaws’ Merriment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”
Outlaws’ Merriment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”
Outlaws’ Merriment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”
Outlaws’ Merriment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”
Human Warrior
Trample, haste
Human Rogue
Haste
When this creature enters the battlefield, it deals 1 damage to any target.
Human Cleric
Lifelink, haste
Fearless Halberdier
Blizzard Strix
Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Scale Up
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)
Chillerpillar
: Monstrosity 2. (If this creature isn’t monstrous, put two +1/+1 counters on it and it becomes monstrous. can be paid with one mana from a snow permanent.)
As long as Chillerpillar is monstrous, it has flying.
Chillerpillar // Chillerpillar
Silhana Wayfinder
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Fearless Halberdier
Radiating Lightning
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Soulblade Corrupter
Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
Soulblade Renewer
Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Soulblade Renewer
Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Fan Favorite
Assist (Another player can pay up to of this spell’s cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
Soulblade Corrupter
Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.