Balan, Wandering Knight

First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.

Chain of Vapor

Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.

Spellheart Chimera

Flying, trample
Spellheart Chimera’s power is equal to the number of instant and sorcery cards in your graveyard.

Swiftfoot Boots

Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Flaying Tendrils

Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Torrential Gearhulk

Flash
When Torrential Gearhulk enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Built to Last

Target creature gets +2/+2 until end of turn. If it’s an artifact creature, it gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Built to Smash

Target attacking creature gets +3/+3 until end of turn. If it’s an artifact creature, it gains trample until end of turn.

Vedalken Shackles

You may choose not to untap Vedalken Shackles during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Torrential Gearhulk

Flash
When Torrential Gearhulk enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Squelching Leeches

Squelching Leeches’s power and toughness are each equal to the number of Swamps you control.

Unsubstantiate

Return target spell or creature to its owner’s hand.

Grenzo, Havoc Raiser

Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player’s library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Grenzo’s Ruffians

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo’s Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

Selvala’s Stampede

Council’s dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Twin Bolt

Twin Bolt deals 2 damage divided as you choose among one or two targets.

Decimator of the Provinces

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste