Unnerve

Each opponent discards two cards.

Galvanic Bombardment

Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

Kird Ape

Kird Ape gets +1/+2 as long as you control a Forest.

Mother of Runes

: Target creature you control gains protection from the color of your choice until end of turn.

Natural Order

As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.

Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell’s mana cost.
Counter target spell.

Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays .

Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Akroma, Angel of Fury

This spell can’t be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Revenant

Flying
Revenant’s power and toughness are each equal to the number of creature cards in your graveyard.

Frogmite

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Dismember

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

Revenant

Flying
Revenant’s power and toughness are each equal to the number of creature cards in your graveyard.

Victual Sliver

All Slivers have “, Sacrifice this permanent: You gain 4 life.”

Provoke

Untap target creature you don’t control. That creature blocks this turn if able.
Draw a card.