Brain Freeze

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Shuko

Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Lantern of Insight

Players play with the top card of their libraries revealed.
, Sacrifice Lantern of Insight: Target player shuffles.

Naturalize

Destroy target artifact or enchantment.

Brain Freeze

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Trinisphere

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)

Lantern of Insight

Players play with the top card of their libraries revealed.
, Sacrifice Lantern of Insight: Target player shuffles their library.

Gempalm Avenger

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.

Gempalm Strider

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Naturalize

Destroy target artifact or enchantment.

Brain Freeze

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Naturalize

Destroy target artifact or enchantment.

Naturalize

Destroy target artifact or enchantment.

Naturalize

Destroy target artifact or enchantment.

Naturalize

Destroy target artifact or enchantment.

Naturalize

Destroy target artifact or enchantment.