Dark Privilege

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.

Dark Privilege

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.

Jungle Wurm

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.

Lightning Reflexes

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

Harbinger of Night

At the beginning of your upkeep, put a -1/-1 counter on each creature.

Reckless Embermage

: Reckless Embermage deals 1 damage to any target and 1 damage to itself.