Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Artista: Tomasz Jedruszek
Fallen Shinobi
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Rhino
Trample
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Zombie Army
Rising Populace
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Zombie Army
Zombie Army
Rubblebelt Rioters
Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Eternal Taskmaster
Eternal Taskmaster enters the battlefield tapped.
Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.
Ahn-Crop Invader
As long as it’s your turn, Ahn-Crop Invader has first strike.
, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Rhythm of the Wild
Creature spells you control can’t be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Clamor Shaman
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Clamor Shaman attacks, target creature an opponent controls can’t block this turn.
Plague Wight
Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Spire Mangler
Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
Undercity Scavenger
When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
Clan Guildmage
, : Target creature can’t block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It’s still a land.
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Loyal Subordinate
Menace
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Whiptongue Hydra
Reach
When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
Undercity Necrolisk
, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can’t be blocked except by two or more creatures.)
Rubblebelt Boar
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
Conclave Cavalier
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.