Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever Clamor Shaman attacks, target creature an opponent controls can’t block this turn.
Artista: Tomasz Jedruszek
Rhythm of the Wild
Creature spells you control can’t be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Whiptongue Hydra
Reach
When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
Loyal Subordinate
Menace (This creature can’t be blocked except by two or more creatures.)
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Conclave Cavalier
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Undercity Necrolisk
, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can’t be blocked except by two or more creatures.)
Elf Knight
Vigilance
Rubblebelt Boar
When Rubblebelt Boar enters, target creature gets +2/+0 until end of turn.
Street Riot
During your turn, creatures you control get +1/+0 and have trample.
Creeping Renaissance
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whiptongue Hydra
Reach
When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
Moldgraf Monstrosity
Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Loyal Subordinate
Menace (This creature can’t be blocked except by two or more creatures.)
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Renegade Demon
Air Elemental
Flying
Skymarch Bloodletter
Flying
When Skymarch Bloodletter enters, target opponent loses 1 life and you gain 1 life.
Abnormal Endurance
Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under its owner’s control.”
Virtus’s Maneuver
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature of their choice.
Wandering Wolf
Creatures with power less than Wandering Wolf’s power can’t block it.
Cowl Prowler
Kalemne’s Captain
Vigilance
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne’s Captain becomes monstrous, exile all artifacts and enchantments.
Rampaging Cyclops
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
Skizzik
Kicker (You may pay an additional
as you cast this spell.)
Trample, haste
At the beginning of the end step, if Skizzik wasn’t kicked, sacrifice it.