Shadowmage Infiltrator

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Bloodhunter Bat

Flying
When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life.

Pride of Conquerors

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city’s blessing, those creatures get +2/+2 until end of turn instead.

Siren Reaver

Raid — This spell costs less to cast if you attacked this turn.
Flying

Hammerhand

Enchant creature
When Hammerhand enters, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste.

Fleet Swallower

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

Thundering Spineback

Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it’s attacking.)

Crushing Canopy

Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.

Skymarch Bloodletter

Flying
When Skymarch Bloodletter enters, target opponent loses 1 life and you gain 1 life.

Fleet Swallower

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

Shadowmage Infiltrator

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Unraveling Mummy

: Target attacking Zombie gains lifelink until end of turn.
: Target attacking Zombie gains deathtouch until end of turn.

Wasp of the Bitter End

Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.

Khenra Eternal

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

Hammerhand

Enchant creature
When Hammerhand enters, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste.

There Is No Refuge

When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.

Shadowmage Infiltrator

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Essence Extraction

Essence Extraction deals 3 damage to target creature and you gain 3 life.

Nimble-Blade Khenra

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Flameblade Adept

Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.