Frenzied Fugue

Enchant permanent
When Frenzied Fugue enters and at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Vexing Bauble

Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
, , Sacrifice Vexing Bauble: Draw a card.

Incriminating Impetus

Enchant creature
When Incriminating Impetus enters, suspect enchanted creature. (It has menace and can’t block.)
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Thinking Cap

Equipped creature gets +1/+2.
Equip Detective
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Selfless Squire

Flash
When Selfless Squire enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Tin Street Gossip

Vigilance
: Add . Spend this mana only to cast face-down spells or to turn creatures face up.

Knife

During your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice Knife: Draw a card.
Equip

Yasmin Khan

: Exile the top card of your library. Until your next end step, you may play it.
Doctor’s companion (You can have two commanders if the other is the Doctor.)

Yasmin Khan

: Exile the top card of your library. Until your next end step, you may play it.
Doctor’s companion (You can have two commanders if the other is the Doctor.)

Faerie Artisans

Flying
Whenever a nontoken creature an opponent controls enters, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Faerie Artisans

Flying
Whenever a nontoken creature an opponent controls enters, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Faerie Artisans

Flying
Whenever a nontoken creature an opponent controls enters, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Bladehold War-Whip

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost less to activate.
Equipped creature has double strike.
Equip

Bladehold War-Whip

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost less to activate.
Equipped creature has double strike.
Equip

Incubation Sac

Incubation Sac enters with three oil counters on it.
, , Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.

Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Spirit

Vigilance
Whenever you draw a card, put a +1/+1 counter on this creature.

Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Sword Coast Sailor

Commander creatures you own have “Whenever this creature attacks a player, if no opponent has more life than that player, this creature can’t be blocked this turn.”

Dungeoneer’s Pack

Dungeoneer’s Pack enters tapped.
, , Sacrifice Dungeoneer’s Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with “, Sacrifice this artifact: Add one mana of any color.”)