Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Ogre Slumlord

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.

Drainpipe Vermin

When Drainpipe Vermin dies, you may pay . If you do, target player discards a card.

Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

Ogre Slumlord

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Manaweft Sliver

Sliver creatures you control have “: Add one mana of any color.”

Nest Invader

When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add .”

Mnemonic Wall

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Kharasha Foothills

Whenever a creature you control attacks a player, for each other opponent, you may create a token that’s a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever you roll , you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Warmonger Hellkite

Flying
All creatures attack each combat if able.
: Attacking creatures get +1/+0 until end of turn.

Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

Mnemonic Wall

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Consuming Vapors

Target player sacrifices a creature. You gain life equal to that creature’s toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Nest Invader

When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add .”