Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Artista: Victor Adame Minguez
Valduk, Keeper of the Flame
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Elemental
Trample, haste
Shalai, Voice of Plenty
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
Llanowar Elves
: Add
.
Ghirapur Gearcrafter
When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can’t be blocked except by creatures with flying or reach.)
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player’s graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Ezuri, Renegade Leader
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Warkite Marauder
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Warkite Marauder
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Deadeye Rig-Hauler
Raid — When Deadeye Rig-Hauler enters, if you attacked this turn, you may return target creature to its owner’s hand.
Warkite Marauder
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell’s mana value. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Daring Saboteur
: Daring Saboteur can’t be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell’s mana value. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Emperor’s Vanguard
Whenever Emperor’s Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Angrath’s Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Angrath’s Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Emperor’s Vanguard
Whenever Emperor’s Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell’s mana value. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Daring Saboteur
: Daring Saboteur can’t be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Nerf War
Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner’s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip