Zombie Apocalypse

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Sigiled Sentinel

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that’s another creature, it gains the following ability until end of turn.)
Vigilance

Orzhov Locket

: Add or .
, , Sacrifice Orzhov Locket: Draw two cards.

Vona, Butcher of Magan

Vigilance, lifelink
, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Protocol Knight

When Protocol Knight enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)

The Monarch

At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.

Borrowed Grace

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.

Snapcaster Mage

Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Borrowed Malevolence

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.

Borrowed Hostility

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

Bladehold Cleaver

For Mirrodin!
Equipped creature gets +2/+2.
Whenever equipped creature dies, draft a card from Bladehold Cleaver’s spellbook.
Equip

Angel

Flying, vigilance

Blade of Shared Souls

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip

Castle Ardenvale

Castle Ardenvale enters tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.

Blade of Shared Souls

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip

Blade of Shared Souls

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip

The Monarch

At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.

Blade of Shared Souls

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip

Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Surge Engine

Defender
: Surge Engine loses defender and gains “This creature can’t be blocked.”
: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn’t have defender.
: Draw three cards. Activate only if Surge Engine is blue and only once.