Ghostly Prison

Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.

Worldgorger Dragon

Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners’ control.

Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Devils’ Playground

Create four 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

Dance with Devils

Create two 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

Devils’ Playground

Create four 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

Devil

When this creature dies, it deals 1 damage to any target.

Spectral Gateguards

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

Ghostly Prison

Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.

Kessig Cagebreakers

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that’s tapped and attacking for each creature card in your graveyard.

Cryptic Command

Choose two —
• Counter target spell.
• Return target permanent to its owner’s hand.
• Tap all creatures your opponents control.
• Draw a card.

Profane Command

Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Martyr of Frost

, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays .

Mogg War Marshal

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Profane Command

Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Stone-Tongue Basilisk

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Ghostly Prison

Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.

Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Worldgorger Dragon

Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners’ control.

Goblin Trenches

, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

Putrid Imp

Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can’t block.

Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Phantom Nantuko

Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.