Phantom Nantuko

Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.

Lim-Dûl’s Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

Righteousness

Target blocking creature gets +7/+7 until end of turn.

Nephalia Seakite

Flash (You may cast this spell any time you could cast an instant.)
Flying

Moldervine Cloak

Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Cryptic Command

Choose two —
• Counter target spell.
• Return target permanent to its owner’s hand.
• Tap all creatures your opponents control.
• Draw a card.

Mogg War Marshal

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

Ancient Grudge

Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mulldrifter

Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

Fervor

Creatures you control have haste. (They can attack and as soon as they come under your control.)

Predatory Rampage

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

Ghostly Prison

Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.

Beetleback Chief

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Spectral Gateguards

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

Nephalia Seakite

Flash (You may cast this spell any time you could cast an instant.)
Flying

Ancient Grudge

Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Putrid Imp

Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can’t block.

Kessig Wolf

: Kessig Wolf gains first strike until end of turn.

Kessig Cagebreakers

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that’s tapped and attacking for each creature card in your graveyard.

Stony Silence

Activated abilities of artifacts can’t be activated.

Darkthicket Wolf

: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Profane Command

Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Devouring Swarm

Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.