Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can’t block.
Artista: Wayne England
Petravark
When Petravark enters the battlefield, exile target land.
When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
Dreamwinder
Dreamwinder can’t attack unless defending player controls an Island.
, Sacrifice an Island: Target land becomes an Island until end of turn.
Phantom Whelp
When Phantom Whelp attacks or blocks, return it to its owner’s hand at end of combat. (Return it only if it’s on the battlefield.)
Earth Rift
Destroy target land.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Stone-Tongue Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Chamber of Manipulation
Enchant land
Enchanted land has “, Discard a card: Gain control of target creature until end of turn.”
Ember Beast
Ember Beast can’t attack or block alone.
Deluge
Tap all creatures without flying.
Balshan Griffin
Flying
, Discard a card: Return Balshan Griffin to its owner’s hand.
Aven Shrine
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Cephalid Shrine
Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.
Stone-Tongue Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Goblin Trenches
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Enlistment Officer
First strike
When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
Kavu Howler
When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
Tidal Courier
When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.
Air Elemental
Flying
Fervor
Creatures you control have haste. (They can attack and as soon as they come under your control.)
Aether Flash
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Disciple of Kangee
, : Target creature gains flying and becomes blue until end of turn.
Amphibious Kavu
Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Hunting Drake
Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner’s library.
Mire Kavu
Mire Kavu gets +1/+1 as long as you control a Swamp.
Slinking Serpent
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)