Enchant creature
When Waterknot enters, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Artista: Wayne Reynolds
Hammer Jammer
As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
Joyride Rigger
When Joyride Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Ol’ Buzzbark
When Ol’ Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol’ Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Vow of Duty
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or planeswalkers you control.
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it’s attacking.)
Shipwreck Looter
Raid — When Shipwreck Looter enters, if you attacked this turn, you may draw a card. If you do, discard a card.
Hostage Taker
When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Hostage Taker
When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Savage Stomp
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Bat
Flying
Jungle Shrine
Jungle Shrine enters tapped.
: Add
,
, or
.
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Skeletal Vampire
Flying
When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Dreadbore
Destroy target creature or planeswalker.
Gorehorn Minotaurs
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Fertilid
Fertilid enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Terminate
Destroy target creature. It can’t be regenerated.
Vow of Duty
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or planeswalkers you control.
Tariel, Reckoner of Souls
Flying, vigilance
: Choose a creature card at random from target opponent’s graveyard. Put that card onto the battlefield under your control.
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
Oakenform
Enchant creature
Enchanted creature gets +3/+3.
Desperate Ritual
Add .
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)