Waterknot

Enchant creature
When Waterknot enters, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.

Hammer Jammer

As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.

Joyride Rigger

When Joyride Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Ol’ Buzzbark

When Ol’ Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol’ Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.

Vow of Duty

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or planeswalkers you control.

Brute Strength

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it’s attacking.)

Shipwreck Looter

Raid — When Shipwreck Looter enters, if you attacked this turn, you may draw a card. If you do, discard a card.

Hostage Taker

When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Hostage Taker

When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Savage Stomp

This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Skeletal Vampire

Flying
When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.

Dreadbore

Destroy target creature or planeswalker.

Gorehorn Minotaurs

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Fertilid

Fertilid enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Terminate

Destroy target creature. It can’t be regenerated.

Vow of Duty

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can’t attack you or planeswalkers you control.

Tariel, Reckoner of Souls

Flying, vigilance
: Choose a creature card at random from target opponent’s graveyard. Put that card onto the battlefield under your control.

Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Fiend Hunter

When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Oakenform

Enchant creature
Enchanted creature gets +3/+3.

Desperate Ritual

Add .
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)