Target creature gets +3/+1 and gains trample until end of turn.
Artista: Wayne Reynolds
Wild Nacatl
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Gorehorn Minotaurs
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Hamlet Captain
Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Woolly Thoctar
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner’s control.
Shipwreck Looter
Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
Epic Confrontation
Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Phantasmal Dragon
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Kor Hookmaster
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Skyspear Cavalry
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Embodiment of Spring
, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Dark Withering
Destroy target nonblack creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Terminate
Destroy target creature. It can’t be regenerated.
Jungle Shrine
Jungle Shrine enters the battlefield tapped.
: Add , , or .
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn.
Time to Feed
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Dark Withering
Destroy target nonblack creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Jungle Shrine
Jungle Shrine enters the battlefield tapped.
: Add , , or .
Voracious Hydra
Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don’t control.
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Voracious Hydra
Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don’t control.
Voracious Hydra
Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don’t control.