Elvish Rejuvenator

When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Angel

Flying, vigilance

Elvish Rejuvenator

When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Oreskos Explorer

When Oreskos Explorer enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

Migratory Route

Create four 1/1 white Bird creature tokens with flying.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Oreskos Explorer

When Oreskos Explorer enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

Lightwalker

Lightwalker has flying as long as it has a +1/+1 counter on it.

Blood Feud

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Enthralling Victor

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Garna, the Bloodflame

Flash
When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

Fervent Strike

Target creature gets +1/+0 and gains first strike and haste until end of turn.

D’Avenant Trapper

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Mesa Unicorn

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Garna, the Bloodflame

Flash
When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

Ivy Lane Denizen

Whenever another green creature you control enters, put a +1/+1 counter on target creature.

Whirler Rogue

When Whirler Rogue enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can’t be blocked this turn.

Enthralling Victor

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Deeproot Elite

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

Deeproot Elite

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

Squire’s Devotion

Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire’s Devotion enters, create a 1/1 white Vampire creature token with lifelink.