Bruna, Light of Alabaster

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Whirler Rogue

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can’t be blocked this turn.

Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Angel

Flying, vigilance

Regal Bloodlord

Flying
At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.

Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Oreskos Explorer

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.

Oreskos Explorer

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.

Lightwalker

Lightwalker has flying as long as it has a +1/+1 counter on it.

Enthralling Victor

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Blood Feud

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Migratory Route

Create four 1/1 white Bird creature tokens with flying.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Fervent Strike

Target creature gets +1/+0 and gains first strike and haste until end of turn.

Garna, the Bloodflame

Flash
When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

D’Avenant Trapper

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Garna, the Bloodflame

Flash
When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

Whirler Rogue

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can’t be blocked this turn.

Ivy Lane Denizen

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Enthralling Victor

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.