Brimstone Trebuchet

Defender, reach
: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight you control enters, untap Brimstone Trebuchet.

Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Burnished Hart

, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Waterkin Shaman

Whenever a creature you control with flying enters, Waterkin Shaman gets +1/+1 until end of turn.

Sunbaked Canyon

, Pay 1 life: Add or .
, , Sacrifice Sunbaked Canyon: Draw a card.

Thunder Drake

Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.

Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It’s also a Zombie. If you don’t control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can’t be the targets of spells or abilities your opponents control.)

Snarespinner

Reach
Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Hallowed Fountain

(: Add or .)
As Hallowed Fountain enters, you may pay 2 life. If you don’t, it enters tapped.

Breeding Pool

(: Add or .)
As Breeding Pool enters, you may pay 2 life. If you don’t, it enters tapped.

Steam Vents

(: Add or .)
As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped.

Zhur-Taa Swine

Bloodrush — , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Combine Guildmage

, : This turn, each creature you control enters with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.

Simic Locket

: Add or .
, , Sacrifice Simic Locket: Draw two cards.

Basilica Bell-Haunt

When Basilica Bell-Haunt enters, each opponent discards a card and you gain 3 life.

Tin Street Dodger

Haste
: Tin Street Dodger can’t be blocked this turn except by creatures with defender.