Burnished Hart

, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Undergrowth Stadium

Undergrowth Stadium enters tapped unless you have two or more opponents.
: Add or .

Sunbaked Canyon

, Pay 1 life: Add or .
, , Sacrifice Sunbaked Canyon: Draw a card.

Eye of Doom

When Eye of Doom enters, each player chooses a nonland permanent and puts a doom counter on it.
, , Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.

Pia Nalaar, Consul of Revival

Thopters you control have haste.
Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

Tranquil Frillback

When Tranquil Frillback enters, you may pay up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player’s graveyard.
• You gain 4 life.

Tranquil Frillback

When Tranquil Frillback enters, you may pay up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player’s graveyard.
• You gain 4 life.

Gold-Forged Thopteryx

Flying, lifelink
Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Gold-Forged Thopteryx

Flying, lifelink
Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Pia Nalaar, Consul of Revival

Thopters you control have haste.
Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

Nezahal, Primal Tide

This spell can’t be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner’s control at the beginning of the next end step.

Baral, Chief of Compliance

Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Burnished Hart

, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Baral, Chief of Compliance

Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Crack Open

Destroy target artifact or enchantment. Create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Baral, Chief of Compliance

Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Shreds of Sanity

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Mephidross Slime

Trample
When Mephidross Slime dies, conjure a card named Mephidross Slime into your graveyard. Perpetually double the power and toughness of Mephidross Slime and that card, then shuffle them into their owner’s library.

Green Sun’s Twilight

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Green Sun’s Twilight

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Copperline Gorge

Copperline Gorge enters tapped unless you control two or fewer other lands.
: Add or .

Copperline Gorge

Copperline Gorge enters tapped unless you control two or fewer other lands.
: Add or .