Vedalken Mesmerist

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Sidisi, Brood Tyrant

Whenever Sidisi, Brood Tyrant enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.

Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

Timestream Navigator

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
, , Put Timestream Navigator on the bottom of its owner’s library: Take an extra turn after this one. Activate only if you have the city’s blessing.

Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can’t be the target of spells or abilities your opponents control.)

Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.

Treasure

, Sacrifice this token: Add one mana of any color.

Adeliz, the Cinder Wind

Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Ob Nixilis, Captive Kingpin

Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.

Ob Nixilis, Captive Kingpin

Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.

Ob Nixilis, Captive Kingpin

Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.

Ghalta and Mavren

Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

Flight of Equenauts

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Flying

Ghalta and Mavren

Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

Ghalta and Mavren

Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

Nebelgast Herald

Flash
Flying
Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.

Angelic Purge

As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.

Migloz, Maze Crusher

Migloz, Maze Crusher enters with five oil counters on it.
, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.
, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.
, Remove three oil counters from Migloz: Destroy target artifact or enchantment.