Maddening Imp

Flying
: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn’t attack this turn. Activate only during an opponent’s turn and only before combat.

Sacred Guide

, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Relearn

Return target instant or sorcery card from your graveyard to your hand.

Mwonvuli Ooze

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay for each age counter on it.)
Mwonvuli Ooze’s power and toughness are each equal to 1 plus twice the number of age counters on it.

Benalish Knight

Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)

False Peace

Target player skips all combat phases of their next turn.

King’s Assassin

: Destroy target tapped creature. Activate only during your turn, before attackers are declared.

Seasoned Marshal

Whenever Seasoned Marshal attacks, you may tap target creature.

Vampiric Touch

Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.

Treetop Defense

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)

Capricious Sorcerer

: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Joven’s Tools

, : Target creature can’t be blocked this turn except by Walls.

Healing Salve

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

Prismatic Ward

Enchant creature
As Prismatic Ward enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Remedy

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Karoo

Karoo enters tapped.
When Karoo enters, sacrifice it unless you return an untapped Plains you control to its owner’s hand.
: Add .