Felidar Sovereign

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.

Deranged Whelp

Menace (This creature can’t be blocked except by two or more creatures.)

Whitemane Lion

Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand.

Glare of Subdual

Tap an untapped creature you control: Tap target artifact or creature.

Equestrian Skill

Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.

Tenacity

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

Nearheath Chaplain

Lifelink
, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.

Byway Courier

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)

Netcaster Spider

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Roast

Roast deals 5 damage to target creature without flying.

Krosan Grip

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Destroy target artifact or enchantment.

Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.

Krosan Grip

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Destroy target artifact or enchantment.

Golgari Charm

Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

Felidar Sovereign

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.

Felidar Sovereign

Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.

Scute Mob

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

Infectious Bloodlust

Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.

Rhox Maulers

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Renown 2 (When this creature deals combat damage to a player, if it isn’t renowned, put two +1/+1 counters on it and it becomes renowned.)

Anchor to the Aether

Put target creature on top of its owner’s library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Scute Mob

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

Aethersnipe

When Aethersnipe enters the battlefield, return target nonland permanent to its owner’s hand.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.