Golgari Charm

Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

Selesnya Charm

Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.

Devoted Crop-Mate

You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won’t untap during your next untap step.)

Sixth Sense

Enchant creature
Enchanted creature has “Whenever this creature deals combat damage to a player, you may draw a card.”

Izzet Charm

Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.

Grisly Spectacle

Destroy target nonartifact creature. Its controller mills cards equal to that creature’s power.

Krond the Dawn-Clad

Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it’s enchanted, exile target permanent.

Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can’t cast this spell unless you have legal choices for all its targets.)

Stalking Leonin

When Stalking Leonin enters, secretly choose an opponent.
Reveal the player you chose: Exile target creature that’s attacking you if it’s controlled by the chosen player. Activate only once.

Ankle Shanker

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can’t cast this spell unless you have legal choices for all its targets.)

Rakdos Charm

Choose one —
• Exile target player’s graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.

Boros Charm

Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

Longtusk Cub

Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters).
Pay : Put a +1/+1 counter on Longtusk Cub.

Goblin Racketeer

Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Deranged Whelp

Menace (This creature can’t be blocked except by two or more creatures.)

Equestrian Skill

Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.

Nearheath Chaplain

Lifelink
, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

Byway Courier

When Byway Courier dies, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Tenacity

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)