Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Artista: Zoltan Boros
Wall of Swords
Defender (This creature can’t attack.)
Flying
Wall of Swords
Defender (This creature can’t attack.)
Flying
Serra’s Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Cryoclasm
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land’s controller.
Petrified Plating
Enchant creature
Enchanted creature gets +2/+2.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Dust of Moments
Choose one —
• Remove two time counters from each permanent and each suspended card.
• Put two time counters on each permanent with a time counter on it and each suspended card.
Scout’s Warning
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Ichor Slick
Target creature gets -3/-3 until end of turn.
Cycling (, Discard this card: Draw a card.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Fatal Attraction
Enchant creature
When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
Teneb, the Harvester
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.
Erratic Mutation
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card’s converted mana cost. Put all cards revealed this way on the bottom of your library in any order.
Ghost Tactician
, , Discard a card: Creatures you control get +1/+0 until end of turn.
Whitemane Lion
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand.
Aether Membrane
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner’s hand at end of combat.
Dash Hopes
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
Braids, Conjurer Adept
At the beginning of each player’s upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
Timebender
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Enslave
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Cunning Wish
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Vesuva
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Magus of the Jar
, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Academy Ruins
: Add .
, : Put target artifact card from your graveyard on top of your library.
Clockspinning
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Mangara of Corondor
: Exile Mangara of Corondor and target permanent.