Port Town of Warhammer 40

Port Town

Nº 289 - RARE - Warhammer 40,000 Commander
More printings »

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don’t, Port Town enters tapped.
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The Imperium's most peaceful worlds serve only to arm and supply the others.

40K · EN Eliz Roxs
2022-10-07

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.150.230.04
EDHREC
Rareza Tipo Color Cmc L/T
Land 0
Foil Nonfoil Promo Fecha
2022-10-07
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Warhammer 40,000 Commander 40K COMMANDER
release: setsize: 618 totalsetsize: 618
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
08-04-2016 wotc Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another.
08-04-2016 wotc If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped.
08-04-2016 wotc If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand.
08-04-2016 wotc You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.