Relentless Assault
Nº214 - RARE - Seventh Edition
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
7ED · EN Illus. Greg Hildebrandt2001-04-11
standard | future | ||
commander | duel | ||
legacy | pauper | ||
oldschool | vintage | ||
penny | modern | ||
premodern | brawl | ||
gladiator | historic |
Printings
- Relentless Assault (cmr)
- Relentless Assault (ddt)
- Relentless Assault (hop)
- Relentless Assault (10e)
- Relentless Assault (9ed)
Author Cards
- Pegasus (Greg Hildebrandt)
- Gauntlet of Power (Greg Hildebrandt)
- Avatar of Me (Greg Hildebrandt)
- Firemaw Kavu (Greg Hildebrandt)
- Undead Warchief (Greg Hildebrandt)
usd | eur | foil | tix |
---|---|---|---|
1.56 | 29.23 | 0.45 | 0.02 |
TCGplayer | Cardmarket | Cardhoarder |
---|---|---|
TCGplayer | MTGTop8 | EDHREC |
---|---|---|
Rareza | Tipo | Color | Cmc | L/T |
---|---|---|---|---|
Sorcery | 4 |
Foil | Nonfoil | Promo | Fecha |
---|---|---|---|
★ | ★ | ✗ | 2001-04-11 |
Booster | Digital | Oversized | Reserved |
---|---|---|---|
✓ | ✗ | ✗ | ✗ |
Paper | Mtgo | Digital | Astral | Sega |
---|---|---|---|---|
✓ | ✗ | ✓ | ✗ | ✗ |
Keywords |
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Set Name | Set Code | Set Type | |
---|---|---|---|
Seventh Edition | 7ED | CORE | |
release: 354 | setsize: 354 | totalsetsize: 354 | |
onlyFoil: no | onlyNonFoil: no |
Date | Source | Comment |
---|---|---|
04-10-04 | wotc | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
04-10-04 | wotc | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
04-10-04 | wotc | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
04-10-04 | wotc | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |