Desynchronization of Assassin's Creed

Return each nonland permanent that’s not historic to its owner’s hand. (Artifacts, legendaries, and Sagas are historic.)

History cannot be changed, and the Animus is not kind to those who try.

ACR · EN Lie Setiawan
2024-07-05

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
4.285.472.450.02
EDHREC
Rareza Tipo Color Cmc L/T
Instant 4
Foil Nonfoil Promo Fecha
2024-07-05
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Assassin's Creed ACR DRAFTINNOVATION
release: setsize: 110 totalsetsize: 309
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
05-07-2024 wotc Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
05-07-2024 wotc An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
05-07-2024 wotc A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
05-07-2024 wotc Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.