Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.
05-07-2024
wotc
If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.
05-07-2024
wotc
If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.