Makindi Patrol of Battle for Zendikar

Rally — Whenever Makindi Patrol or another Ally you control enters, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

BFZ · EN David Palumbo
2015-10-02

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.030.270.070.03
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Human Knight Ally 3 2/3
Foil Nonfoil Promo Fecha
2015-10-02
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Rally
Set Name Set Code Set Type
Battle for Zendikar BFZ EXPANSION
release: setsize: 274 totalsetsize: 299
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
25-08-2015 wotc If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
25-08-2015 wotc When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
25-08-2015 wotc Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.