Blood Tyrant of Commander 2016

Blood Tyrant

Nº 183 - RARE - Commander 2016
More printings »

Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

C16 · EN Karl Kopinski
2016-11-11

standard
future
historic
timeless
gladiator
pioneer
explorer
modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.280.29
EDHREC
Rareza Tipo Color Cmc L/T
Creature — Vampire 7 5/5
Foil Nonfoil Promo Fecha
2016-11-11
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Flying, Trample
Set Name Set Code Set Type
Commander 2016 C16 COMMANDER
release: setsize: 351 totalsetsize: 353
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
01-02-2009 wotc Blood Tyrant’s second ability causes each player to lose 1 life, including you. Blood Tyrant will count each player’s life loss, including yours, when determining how many +1/+1 counters it gets.
01-02-2009 wotc Blood Tyrant’s third ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.
01-02-2009 wotc In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Blood Tyrant’s third ability can trigger.