Calix

Calix, Destiny’s Hand

Nº 918 - MYTHIC - Commander Masters
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+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
−3: Exile target creature or enchantment you don’t control until target enchantment you control leaves the battlefield.
−7: Return all enchantment cards from your graveyard to the battlefield.

CMM · EN Magali Villeneuve
2023-08-04

standard
future
historic timeless
gladiator pioneer
explorer modern
legacy pauper
vintage penny
commander oathbreaker
standardbrawl
brawl
alchemy
paupercommander
duel oldschool
premodern
predh
usdeurfoiltix
0.700.750.26
EDHREC
Rareza Tipo Color Cmc L/T
Legendary Planeswalker — Calix 4
Foil Nonfoil Promo Fecha
2023-08-04
Booster Digital Oversized Reserved
Paper Mtgo Digital Astral Sega
Keywords
Set Name Set Code Set Type
Commander Masters CMM MASTERS
release: setsize: 451 totalsetsize: 1068
onlyFoil: no onlyNonFoil: no
Nombre ID
BORDER COLOR BLACK
FRAME 2015
Date Source Comment
24-01-2020 wotc If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled.
24-01-2020 wotc If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
24-01-2020 wotc Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
24-01-2020 wotc If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature.
24-01-2020 wotc If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.