Whenever Necrite attacks and isn’t blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can’t be regenerated.
Was it the sight, smell, or aura of the Necrite that killed so effectively?
An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
Random a card of Magic: The Gathering (MTG), but you can also roll the D20 dice, random a Planeswalker, have fun with the random rules and more.